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Shipped Titles
Inside Out: Thought Bubbles
Platform: iOS/Android
Game Engine: Unity
Role: Level design, features design, playtesting/tuning, meta-game design, game design documentation, creation of pre-launch content and post launch content.
Inside Out: Thought Bubbles is a bubble shooter available on the iOS and android platforms. My role on the dev team is as one of the principle level designers on this game. I've created numerous level designs, both for the initial launch of the game, as well as for post launch content updates.
Additionally, I am also the designer of several specific game mechanics, including the dual color orb catcher mode and lock and key barrier obstacle, which I concepted, designed, and wrote the documentation for the functionality of.
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